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Internship · Remote
OpenPosted:

Project Assistant Intern — Game Art & AI Content Production

Hongxianghui Digital Technology (Shanghai) Co., Ltd.
Remote InternshipInternship allowance negotiable3 openings

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Contribute to game-art and AI-content projects, focusing on AI-assisted production and project-execution support. Tasks also include basic asset processing, information organization and delivery assistance. Learn the projects, tools and workflows with guidance from the project lead, then progressively take on more complete tasks.

Internship Responsibilities

  • Under the project lead’s guidance, use AI tools for content generation, asset processing and problem analysis, and help test and improve prompts, AI workflows and automation solutions.
  • Use Photoshop, Premiere and similar tools for basic creation, organization and revision of images, videos and game-art assets.
  • Help review assets from internal and external contributors, log issues against acceptance checklists and organize feedback.
  • Help organize client requirements, task lists, project schedules, meeting notes and progress updates.
  • Maintain project folders, asset versions and naming conventions, and assist with uploads, downloads, archiving and pre-delivery checks.
  • Help document production SOPs, project templates, examples and FAQs to build reusable knowledge.

Requirements

  • Students, recent graduates and learners seeking practical career experience are welcome to apply.
  • A background in art, design or digital media. Relevant work samples, coursework or practical experience are also accepted from other disciplines.
  • Able to perform basic image processing in Photoshop; familiarity with Illustrator, Premiere or similar tools is a plus.
  • Experience with at least one general-purpose AI tool and one image or video generation tool, with a willingness to learn new tools and workflows.
  • Basic research, information organization and documentation skills; able to turn fragmented information into clear spreadsheets, checklists or documents.
  • Careful and organized, with timely record-keeping, feedback and updates; proactively clarify anything unclear.
  • Able to collaborate remotely, manage your own time and complete tasks within agreed schedules.

Nice to Have

  • Experience creating game art, video or interactive content in coursework, clubs, personal projects or commercial work.
  • Exposure to game UI, environments, characters, promotional artwork or interactive storytelling.
  • Experience with AI image or video generation, prompt design, workflow building or batch processing.
  • Familiarity with Unity, After Effects, Figma, Python or similar tools.
  • English-language research skills, or a strong eye for game experience, art and content quality.

What You Will Gain

  • Guidance from the project lead, supported by SOPs, acceptance checklists, examples and working templates.
  • Hands-on involvement in real game-art and AI-content projects, learning the full process from requirements through production to delivery.
  • Practical AI, asset-production and project-collaboration experience for your portfolio. Work involving confidential client information may only be used with the company’s approval.
  • Potential full-time or longer-term collaboration opportunities, depending on performance, business needs and mutual interest.

Include in Your Application

  • A brief introduction to your academic background and learning or project experience, your start date, expected internship duration and weekly availability.
  • The design, productivity and AI tools you know.
  • At least one basic production or AI application example, explaining the problem, tools used, your contribution and the final outcome.

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Full-time · Remote
Recruitment PausedPosted:

Project Assistant — Game Art & AI Content Production

Hongxianghui Digital Technology (Shanghai) Co., Ltd.
RemoteFrom RMB 5,000/month, before tax1 opening

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Support the project lead in delivering game art and AI content projects, with a focus on AI-assisted content production and project execution. Basic asset processing and workflow maintenance are undertaken as needed. Learn the workflow under the project lead’s guidance, then progressively take ownership of tasks and delivery responsibilities.

Responsibilities

  • Use AI tools for content generation, asset processing and problem analysis. Initially work with the project lead to design prompts, AI workflows or automation solutions, then progressively take ownership of testing results, improving workflows and building reusable templates.
  • Use Photoshop, Premiere and related tools to create and revise basic images, videos and game art assets, and review assets submitted by internal or external contributors.
  • Help clarify and organize client requirements, turning fragmented information into clear tasks, schedules and acceptance criteria.
  • Coordinate with artists and other contributors, communicate requirements, assign and track tasks, organize client feedback, and follow issues through to resolution.
  • Manage project folders, asset versions, naming conventions, uploads, downloads and final deliverables, and carry out basic pre-delivery checks.
  • Maintain production SOPs, acceptance checklists, project templates and FAQs to improve team execution.

Requirements

  • A background in art, design or digital media, such as visual communication, animation, film or digital media art. Applicants from other disciplines are also welcome if relevant skills are demonstrated through work samples, projects or practical experience.
  • Able to handle basic image processing in Photoshop, with working knowledge of tools such as Illustrator or Premiere. Professional concept-art or editing skills are not required, but you should be able to process basic assets and make simple revisions independently.
  • Proficient in at least one general-purpose AI tool and one image or video generation tool, with a willingness to learn more as projects require.
  • Basic research, information organization and documentation skills; able to turn fragmented information into clear tasks, spreadsheets or documents.
  • Careful, organized and delivery-focused, with an awareness of quality. Keep timely records, share updates and feedback, and proactively clarify issues.
  • Comfortable with detailed, routine execution work and willing to learn, document and review new tools and workflows.
  • Able to work remotely, manage your own time, and complete tasks within agreed schedules.

Nice to Have

  • Experience in game studios, game outsourcing, art production, interactive storytelling or project execution.
  • Exposure to game UI, environments, characters or promotional artwork production.
  • Familiarity with Unity, After Effects, Figma, Python or similar tools.
  • Experience with AI image or video generation, prompt design, workflow building or batch-production solutions.
  • Able to research, read and organize English-language materials.
  • A strong eye for game experience, art and content quality.

What You Will Gain

  • Exposure to the full game-art, AI-content and project-management workflow, with opportunities to help build the company’s AI production systems, SOPs and workflows.
  • Develop asset-production, coordination and project-management skills through real projects, grow with the team and progressively take on broader responsibilities.

Include in Your Application

  • A brief introduction to your background and project experience, when you can start full-time work, and your core collaboration hours.
  • The design, productivity and AI tools you know.
  • At least one basic production or AI application example, explaining the problem, tools used, your contribution and the final outcome.

Recruitment for this role is paused. Applications are not currently being accepted.

Part-time · Remote
ClosedPosted:

Game Client Developer

Aoai Software Technology (Shanghai) Co., Ltd.
RemoteHourly rate, negotiable3 openings

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This role is closed. The listing is retained for reference and is not accepting applications.

Role Overview

Work remotely on a part-time, work-order basis to develop and maintain the client of an existing mobile game. Implement features, integrate systems, optimize performance and deliver updates within the existing codebase, based on clearly defined requests and issue tickets.

Responsibilities

  • Understand the existing client architecture and game logic, and implement or iterate on gameplay, features and interfaces according to work orders.
  • Work with designers, artists and server developers to clarify interaction flows, asset integration and communication interfaces, and complete client-server integration.
  • Identify and fix functional bugs, runtime errors and compatibility issues to maintain the stability of existing releases.
  • Investigate frame-rate, memory and asset-loading issues as needed, and propose and implement targeted performance improvements.
  • Carry out appropriate self-testing and regression checks; submit code, change notes and verification results, and support release integration and issue review.

Requirements

  • At least five years of development experience, with practical engineering skills relevant to mobile-game client development and maintenance.
  • Able to understand an existing codebase and independently deliver clearly scoped tasks while following its architecture and coding standards.
  • Understand common client-side issues in asset management, UI interaction, networking and performance, and diagnose faults using logs and debugging tools.
  • Familiar with version control and team workflows, with skills in self-testing, issue reproduction and technical documentation.
  • Comfortable with remote, part-time, work-order collaboration; able to estimate effort realistically and communicate progress, questions and delivery risks promptly.

Work Orders & Delivery

  • Before accepting a task, agree on its background, scope, estimated hours and acceptance criteria, and clarify dependencies and deliverables.
  • Record hours and report progress as agreed. Communicate promptly about requirement changes, technical blockers or deviations from estimated effort.
  • Deliver code, necessary documentation and self-test results, and support acceptance checks and fixes within the agreed scope.

Engagement Details

  • Employer: Aoai Software Technology (Shanghai) Co., Ltd.
  • Working arrangement: remote, part-time, work-order-based mobile-game development and maintenance.
  • Compensation: hourly rate, negotiable.
  • Openings: 3.

The engine, programming languages and technology stack will be confirmed during project and work-order discussions.

Part-time · Remote
ClosedPosted:

Game Server Developer

Aoai Software Technology (Shanghai) Co., Ltd.
RemoteHourly rate, negotiable3 openings

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This role is closed. The listing is retained for reference and is not accepting applications.

Role Overview

Work remotely on a part-time, work-order basis to develop and maintain the server of an existing mobile game. Implement requirements, resolve issues and improve the existing system, focusing on game logic, data and live-service stability.

Responsibilities

  • Understand the existing server architecture and game logic, and develop or iterate on business modules, APIs and backend logic according to work orders.
  • Agree on protocols, data formats and error-handling approaches with client developers and other team members, and carry out API integration and troubleshooting.
  • Maintain data access, caching and business-state logic as needed, paying attention to data consistency and correctness under concurrent use.
  • Use logs, monitoring and runtime behavior to identify service errors, performance bottlenecks and production defects, then implement and verify fixes.
  • Carry out appropriate API tests and regression checks; submit code, change notes and deployment considerations, and support releases and maintenance.

Requirements

  • At least five years of development experience, with practical engineering skills relevant to mobile-game server development and maintenance.
  • Able to understand an existing server codebase and independently deliver clearly scoped business logic, API changes and troubleshooting tasks.
  • Understand common networking, database, caching and concurrency issues, with an awareness of stability, data security and failure recovery.
  • Familiar with version control, testing and release collaboration, and able to clearly document reproduction steps, resolution processes and verification results.
  • Comfortable with remote, part-time, work-order collaboration; able to estimate effort realistically and communicate progress, questions and delivery risks promptly.

Work Orders & Delivery

  • Before accepting a task, agree on its background, scope, estimated hours and acceptance criteria, and clarify dependencies and deliverables.
  • Record hours and report progress as agreed. Communicate promptly about requirement changes, technical blockers or deviations from estimated effort.
  • Deliver code, necessary documentation and self-test results, and support acceptance checks and fixes within the agreed scope.

Engagement Details

  • Employer: Aoai Software Technology (Shanghai) Co., Ltd.
  • Working arrangement: remote, part-time, work-order-based mobile-game development and maintenance.
  • Compensation: hourly rate, negotiable.
  • Openings: 3.

The engine, programming languages and technology stack will be confirmed during project and work-order discussions.

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