Researchers

Researchers

The GamingTop Researchers team consists of university scholars and industry research experts, focusing on Gamified Learning, AIGC Applications, Product Design, Data Analysis and other cutting-edge directions, providing academic perspective and research support for the integration of gaming and education.

Technology Researchers

龚金程

Game industry project manager and team leader. Graduated from East China University of Science and Technology. Responsible for building and operating content collaboration and art teams. Has led cross-border team collaboration and established deep cooperation with Xiaomi Games division, successfully delivering content for multiple overseas projects including alphabet puzzle games and coloring games. Focused on building and optimizing content planning and design, achieving a full-process collaboration system from production to delivery. Specializes in high-efficiency output across multiple parallel projects through automation and quality control.

吕子宸

Independent game developer and researcher. Currently working at Tencent. Studied at the Hong Kong University of Science and Technology, Asia’s top research university, and the University of Southern California, ranked #1 globally in game design. Has conducted in-depth research in game development, AI 3D human reconstruction, and algorithms. Achieved outstanding results at the world-class Ludum Dare Game Jam, and has conducted in-depth exploration of the organic integration of games and Web 3.0 products.

韩正日

Independent game developer and researcher. Previously worked at Beijing Guangyu Games. Graduated from Nankai University with a bachelor’s degree, currently pursuing a Master’s in Human-Computer Interaction at the School of Computer Science, University of Nottingham, UK. Specializes in Gameplay and Unity prototyping, with projects spanning VR/MR/PC/Android/WebGL. Additionally,has participated in board game development projects, and has published multiple Cyberpunk series TRPG game modules on Chinese internet platforms, receiving editorial recommendations.

安彦睿

A researcher focused on game development and interactive technology. Graduated from Beijing University of Posts and Telecommunications with a bachelor’s degree, currently pursuing a Master’s at Communication University of China. Has long been dedicated to human-computer interaction technology, with systematic research in gesture recognition, speech recognition, and their integration and optimization in Unity and Unreal Engine. Has participated in the complete development of music games, railway system related projects, and has also undertaken special effects film short production, with award-winning works. Also has in-depth understanding and practical experience in VR/AR Technology systems.

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