GLTOP · Service details
Spot-the-Difference Games | Animated Scenes
Animate selected objects for dynamic spot-the-difference gameplay.
Collaboration at a glance
Your A / B scenes → Looping animation
See what you provide and what we produce.
Brief & production requirements
We can discuss and define any specifications that are still undecided.
Our production work
- 01Define animation scope
Identify movable objects from the base scenes and differences; agree art direction and output specifications.
- 02Produce animation loops
Create short loops for water, steam or other agreed objects.
- 03Compare & check
Check timing, difference readability, seamless looping and output performance on both sides.
A / B animated videos
- 2 animated videos, 5 seconds each
- A / B comparison scenes for one level
Reference pricing unit: 1 second.
Discuss your brief, then agree the delivery scope and specifications.
Discuss your project →Example details
Illustrative asset set
Compare A / B scenes for one level, then identify the objects that need looping animation.
These are static previews, not playable animations.
Scope & acceptance
Pricing, samples & acceptance
- Sample validation: agree sample content, delivery specifications and an acceptance checklist. Confirm sample scope and fees before starting.
- Acceptance is based on approved samples, art direction, gameplay rules, file formats and the agreed lists or check results.
- Minimum order, pricing, batch plan, revision allowance and volume discounts are agreed for each project.
- Quality fixes and new requirements are handled separately. This page describes a service direction and delivery reference, not every item in the broader service offering.
- Volume, formats and timeline are agreed per project, with testing, feedback and import checks defined before production.
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The service name and brief checklist are prefilled.




