GLTOP · Service example

Hidden-Object Games | Scenes & Objects

Build scenes and matching target objects around your theme and difficulty.

Hidden ObjectScenes & target objectsMultiple art styles

Collaboration at a glance

Your scene and target brief → Hidden-object assets

See what you provide and what we produce.

01 / YOU PROVIDE

Brief & production requirements

Project brief
01 / Theme, art direction and canvas size
02 / Target-object count and difficulty
03 / Output specifications and asset licenses

We can discuss and define any specifications that are still undecided.

Our production work

  1. 01
    Approve a sample

    Agree the theme, target count, gameplay difficulty and scene style.

  2. 02
    Compose the scene

    Plan object placement, consistent styling, occlusion and hints.

  3. 03
    Review specifications

    Check output specifications and deliver against approved samples and lists.

02 / YOU RECEIVE

Scenes, target objects & lists

Realistic 3D style · adapted past-work displayRealistic 3D style
Semi-realistic style · adapted past-work displaySemi-realistic style

Past work · Adapted display

  • 1 base scene
  • An agreed number of static target-object images
  • Embedded-target version and target list

Reference pricing unit: 1 set.

Discuss your brief, then agree the delivery scope and specifications.

Discuss your project →

Example details

Past work · Adapted display

Explore scenes and target objects by art style. Each image shows the scene composition and supporting objects.

Images are adapted from past work for public display.

Scope & acceptance

Pricing, samples & acceptance
  • Sample validation: agree sample content, delivery specifications and an acceptance checklist. Confirm sample scope and fees before starting.
  • Acceptance is based on approved samples, art direction, gameplay rules, file formats and the agreed lists or check results.
  • Minimum order, pricing, batch plan, revision allowance and volume discounts are agreed for each project.
  • Quality fixes and new requirements are handled separately. This page describes a service direction and delivery reference, not every item in the broader service offering.
  • Volume, formats and timeline are agreed per project, with testing, feedback and import checks defined before production.

Contact email

business@gltop.com

Service inquiry: Hidden-Object Games | Scenes & Objects

Select the email address or button to open your email app.
The service name and brief checklist are prefilled.

Scroll to Top